Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
7RTS024Digital Game Design2+2+03517.10.2026
Course Details
Language of Instruction Turkish
Level of Course Unit Bachelor's Degree
Department / Program Radio, Television and Cinema
Type of Program Formal Education
Type of Course Unit Elective
Course Delivery Method Face To Face
Objectives of the Course The aim of this course is to provide information about the structures and technologies of current digital games within the scope of the basic game design content, to make visual studies in computer environment and to create a sample game design project.
Course Content This course; Types of Players, Elements of the Game, Introduction to the Rules, Learning and Breaking the Rules: Balance, Designing Game Mechanics, To the Story
Introduction, The Purpose of the Story, Role Playing and Character, Story Design, Introduction to Characters, Player Types, Multiplayer Rules and
Balance, Character Design, Mechanical Implementation of Story and Characterization, General Examination; includes topics.
Course Methods and Techniques Anlatım, örnek oyun incelemesi, beyin fırtınası, problem çözme, bilgisayar destekli uygulama ve proje geliştirme.
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Asist Prof.Dr. Batu DURU
Assistants Research Assist. Barış Can ŞAMSARI
Work Placement(s) No

Recommended or Required Reading
Resources Gülin Terek Ünal, Ugur Bati, Digital Games B. Bates, A. Lamothe, Game design, Roseville, . CA: Prima Tech (Game Development Series), 2001. J. Juul, A casual revolution: Reinventing video games and their players. MIT press, 2010. T. Fullerton, Game design workshop: a playcentric approach to creating innovative games. CRC press, 2014
Course Notes M. Binark, G. Bayraktutan-Sütçü, and I. B. Fidaner. "Digital Game Guide: Game Design, Genres and Player." Istanbul: Kalkedon Publications, 2009.
Exams 1 Ara Sınav - 1 Final Sınavı

Course Category
Social Sciences %100
Field %100

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 40
Final examination 1 % 60
Total
2
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 3 42
Hours for off-the-c.r.stud 14 7 98
Mid-terms 1 2 2
Final examination 1 2 2
Total Work Load   Number of ECTS Credits 5 144

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Prepares game design project
2 Explains, lists and remembers digital game formats and designs.
3 Interprets the stages of game design.
4 Applies visual elements prepared in various graphics programs.
5 Designs digital games using sound and images.

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Player Types Preliminary research on the subject
2 Elements of the Game Preliminary research on the subject
3 Introduction to the Rules Preliminary research on the subject
4 Learning and Breaking the Rules: Balance Preliminary research on the subject
5 Designing Game Mechanics Preliminary research on the subject
6 Introduction to the Story Preliminary research on the subject
7 The Purpose of the Story Preliminary research on the subject
8 Midterm
9 Role Playing and Character Preliminary research on the subject
10 Introducing Storytelling and Characters Preliminary research on the subject
11 Multiplayer Rules and Balance Preliminary research on the subject
12 Character Design Preliminary research on the subject
13 Mechanical Implementation of Story and Characterization Preliminary research on the subject
14 An overview Preliminary research on the subject
15 Genel Değerlendirme Final Ödevine Hazırlık

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12 P13 P14 P15
C1 5 5 5 5 2 2 5 3 5 2 2 3 3 3 4
C2 5 5 5 5 2 2 5 3 5 2 2 3 3 3 4
C3 5 5 5 5 2 2 5 3 5 2 2 3 3 3 4
C4 5 5 5 5 2 2 5 3 5 2 2 3 3 3 4
C5 5 5 5 5 2 2 5 3 5 2 2 3 3 3 4

  Contribution: 1: Very Slight 2:Slight 3:Moderate 4:Significant 5:Very Significant